Roadmap
UI/UX designer
Research, interaction design, visual design and Figma, ending in a portfolio that gets interviews.
Who it's for
Students, developers and graphic designers moving into product and UX design.
Where it leads
- UI/UX designer
- Product designer
- Interaction designer
- UX researcher
By the end you can
- Run research and turn it into design decisions
- Design and prototype a full flow in Figma
- Apply accessibility and visual hierarchy properly
- Present two case studies that show your process
- 1
UX foundations
Usability principles and research methods are the base of every design decision.
- 2
Figma
The tool almost every product team uses. Learn auto layout and components properly.
Do this: Redesign one screen of an app you use every day and explain each change.
- 3
Visual design and systems
Type, colour, spacing and components make a product feel trustworthy.
- 4
Accessibility
Designs that work for everyone, and are often required by law.
- 5
Portfolio
Case studies that show your thinking get interviews. Pretty screens alone don't.
Do this: Write two case studies: the problem, research, options you rejected, the final design and the result.
Learning this with others is easier.
Ask questions when you're stuck, find people on the same path, and track your progress on DevLearn.